[CALIBK12] Engage the Senses through 3-D Virtual Worlds -- Last Chance to Register

GSLIS CE2 gslisce2 at simmons.edu
Tue Apr 1 10:33:38 PDT 2008


*Please excuse cross-posting*

Simmons GSLIS CE Presents:

Engage the Senses through 3-D Virtual Worlds
April 5 - May 3, 2008
Online
Please register by April 3rd -- 
http://www.simmons.edu/gslis/continuinged/workshops/online.shtml#online_a20

You probably have heard the term, 'virtual world', but you might be a 
little afraid to try one out. Fear no more as this workshop series is 
geared to help you get started and allay some of your fears (and maybe 
some misconceptions too.) There are over 100 virtual worlds and some 
have been around for many years. Schools and libraries are entering 
these worlds for professional development and student education.

Not all virtual worlds are alike and chances are, not all will be right 
for you or your library customers. Web 2.0 technologies are a big part 
of these worlds and some features are the same from world to world. 
These similarities include setting up and using an avatar to communicate 
with others, the ability to network with others, and opportunities to 
exchange information with others while “in world.”

This workshop will explore a variety of 3D worlds including Second Life, 
Gaia, There, Whyville, and World of Warcraft. You will discover how and 
why teens are using these communities for learning and entertainment. 
And, you will find out how libraries can integrate virtual spaces into 
their programs and services for teens.

Faculty: Linda Braun, GSLIS Alum, Adjunct Instructor, GSLIS, Simmons 
College, Educational Technology Consultant with LEO:Librarians & 
Educators Online, author of six books including "Teens, Technology and 
Literacy: Or Why Bad Grammar Isn’t Always Bad" (2006), "Technically 
Involved: Developing Web Based Youth Participation for your Library" 
(2003); lbraun at leonline.com

Kelly Czarnecki, Technology Education Librarian, ImaginOn, Public 
Library of Charlotte and Mecklenburg County, Library Journal Mover and 
Shaker (2007), owner of Eye4You Alliance Island in Teen Second Life, 
co-chair of YALSA Gaming Discussion group, writer for SLJ column, The 
Gaming Life, kczarnecki at plcmc.org

Beth Gallaway, GSLIS Alum, library trainer/consultant, co-convener of 
the YALSA Teen Gaming Interest Group, Library Journal Mover and Shaker 
(2006), and author of "Get Your Game On: Video Games and Libraries"; 
informationgoddess29 at gmail.com

For more information, see 
http://www.simmons.edu/gslis/continuinged/workshops/ or contact 
gslisce at simmons.edu.

-- 
Kris Liberman
Program Manager
Simmons GSLIS CE
T - 617-521-2803
F - 617-521-3192
gslisce at simmons.edu
http://www.simmons.edu/gslis/continuinged/



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